Demo of Unreal Audio implementation

 
 
Uploaded by Brad Dyck on 2018-07-25.
 
 

This is a sound replacement for the Elder Scrolls Online trailer.

Uploaded by Brad Dyck on 2015-07-09.

In this project I create a fictional first person shooter within Fmod Studio.

In this project I create a fictional first person shooter within Fmod Studio.

This is an interactive music project I did for a fictional medieval RPG game within Wwise. It is best viewed in HD via Vimeo if you are watching fullscreen.

In this, the second of my Wwise Interactive Music projects, I create a more fleshed out game with more areas and music that transitions smoothly between these areas. Sit back and allow yourself to be transported from a dank cave to an evil castle as you face the worst demon of all...yourself.

This is a trailer for the game Spec Ops: The Line in which I replaced all of the original sound. All sound editing, foley, mixing and score was performed by myself. Originally mixed in 5.1 Surround Sound.

The following was my final project for Vancouver Film School's Sound Design for Visual Media program. All sound editing, foley, mixing and score was performed by myself. Originally mixed in 5.1 Surround Sound, visuals were generously provided by Tronic Studios.